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Tag Archives: content creation

 

 

The Mysterious Realm of the Elves…

Blog for 5-Apr-2021

 

Pictured here, my conception of one of the Elders of the High Council, donning her mystic robes and tiara.

 

 

Nyrva sitting at a desk, in her study.

 

 

 

Nyrva, alone in a secluded place. The only thing I hate about the digital models is the odd bend at the joints with some of the poses, in this case, her knees.

 

 

Another of Nyrva’s fellow Elves, and another character I’m conceiving and developing.

 

 

 

This was my original sketch concept of Nyrva trapped in a place I called “Dimension Zero”: A strange place of “nothingness” where there is no time or space. It’s a dimensional prison that traps and holds people who are sent there, preserving them as they are until released. But time in the world they came from continues to pass normally. I have yet to develop a digital representation of this place. I also haven’t decided yet where in my story she ends up in this place or how. But at some point, she winds up here. For obvious reasons I can’t say if she survives her time in this place or not. My other complaint about my drawings is I was lousy with expression. And my cartoon drawings lacked the realism that I desire. I’m no Rembrandt. I hope to do some drawings that appear more realistic at some point. But that’s why I work with digital mediums.

 

I’ve largely used Skyrim as one of my digital mediums. While I don’t claim the rights to the visual assets of Skyrim itself, as user-generated content using mods, I do use this medium to create visuals of some of my ideas. In this case, some of the bestiary from Nyrva’s world; as there are unicorns, dragons, griffins, and some other mythical creatures in her world.

 

 

Here I have Nyrva captured in Skyrim by the Forsworn, all her gear stolen. She must either escape custody, wait to be released or killed. In this case, this is my using her as an RPG character, but she’s mine to use. (She does escape and get her gear, armor, weapons, etc. back of course). My one frustration, even with Skyrim modding, is not finding hair that I like that works the way I want. Nyrva is supposed to have long, flowing hair down her back to her butt, and also some in the front. I’m generally able to achieve this in my other digital medium. But Skyrim has been hard to do.

 

 

This is a bit older depiction of Nyrva before I found more suitable hair that I liked for my model. I still had the same basic face design. This is a depiction of her on her homeworld. 

 

Another older depiction of Nyrva and her sister. I have them with friends playing a game of Settlers of Catan in a bar scene I created, some of the props I made myself.

 

 

Here I have Nyrva playing and singing as a bard in the bar scene I made and some of my characters sitting on props I made. These are a bit older iterations of some of my characters including Nyrva. I would say many of them are works-in-progress, and under development. The development of the character models has been helping me shape how I want them to be in my fiction writing in my back story. 

 

 

Roleplaying with Nyrva in an RP group that I regularly play in. She is captured by some really bad people… (she escapes later!) But I like this shot of her since it’s a good full-body shot of her standing.

 

 

Nyrva’s younger sister, Raiya, enjoying a glass of Elven wine in a local bar. (A temporary scene I built using some original props I made, and some I got from other creators.).

 

 

Raiya, sitting at a desk. Naturally I modeled Raiya to look like Nyrva, since she’s Nyrva’s sister. I didn’t want them to be twins, but I still made the faces fairly similar and gave them similar hair, in addition to matching their height and other features. Nyrva is a bard, and more of an adventurer. Raiya, more of a scion… (scientist), a “nerd”. But still a load of fun.

 

That’s all I have for now! Until next time!

Thank you for visiting Nyrva.net

 

 

 

 

 

 

 

 

 

 

 

 

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